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Poxes and Blights Information on the various maladies that strike the realms.
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Social/Cultural Concepts This forum contains descriptions of concepts and thinking as related to the life forms dwelling upon this world. Religions, beliefs, folklore, stories, ways of thinking, ways of speaking, customs, and inter-relations between groups are all listed here.
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Goods, Chemicals, and Technology All approved goods, materials, chemicals, drugs, potions, technology, and other substances that can be found in the world.
Magical Spells All information on magical spells can be found here.
Government Sector All of Albain Eiler's municipal buildings are located within this district, including the Hall of the Judiciary, the City Archives, and the Public Baths. Also in this area is the public amphitheatre.
The Silver Tree The Silver Tree is a tavern located in the Trade District near the Square of Artisans. Many merchants from Alban Eiler and faraway lands can be found here.
Thatcher's Tavern Thatcher's Tavern is a tavern and inn designed for the middle class. They provide drink and rooms for reasonable prices.
The Flying Sare The Flying Sare is a cheap bar in the slums of Alban Eiler
The Empire of Dusenin Roleplaying Threads that take place in other areas of the Empire of Dusenin
The Inn of Alban Eiler Known widely among those who can afford the prices at this extravagant inn simply as Gostad's, this establishment is frequented by the rich, the nobility, and foreign dignitaries.
The Skilly 'n' Duff An inn located in the Northern Dock District. This place is upscale, as lodgings in the dock district go. The food is edible, the alcohol better, and the rooms acceptable. Ships' officers often lodge here on shore leave.
The Wench's Kiss A seedy inn located in the Western Dock District. The inn sports a full bar of the cheaper alcolhols and a kitchen as welll as rooms, all for a relatively low price, although you get what you pay for. Sailors on shore leave are the major source of patrons for The Wench's Kiss.
The Elder Talisman An inn of luxurious appointment. This establishment is the chief competition for The Inn of Alban Eiler, and offers rooms that are almost as nice and gourmet fare that is better. The Elder Talisman recieves over half of its custom in dining charges, as many nobles use it as a place to eat out.
The Sword and Shield The inn located in the Military Zone. This establishment is located right inside the town gates, and is therefore always full. It has a wide spread of lodgees, but is also the most peaceful and secure inn in all of Alban Eiler, because it is also the inn used as a watering hole by the city guard.
The Oenan Embassy The Oenan Embassy is a stone building on the river-front, where the government of Oena's Legacy has stationed its ambassador and her staff. Any Oenan can take shelter in the Embassy, and Oenan citizens on its grounds are under the laws of Oena's Legacy rather than Alban Eiler.
Noble Holdings This area of Alban Eiler is filled with the large mansions of the city's wealthy elite. Elaborate gardens and marvelous fountains adorn the lands of the beautiful estates. The lower class can only dream of owning a home inside this walled sanctuary.
Tavis Amphitheater The Tavis Amphitheater is a large stone building where people gather to watch sporting events including duels, animal fights, races, public executions, and others.
The Dominon of Xer Roleplaying Threads that take place in the Dominon of Xer
The Tabard An extremely upscale pub and eatery for the young nobility. This is the "it" place for the elite of Alban Eiler.
Trade District A bustling area of Alban Eiler where all types of goods are traded. If you're looking to buy something, come here. Merchant buildings line the streets and the Marketplace has stalls filled with all sorts of goods.
Dock Districts The northern and eastern dock districts are where trade from ships from upriver and the sea not too far downriver arrives. While Alban Eiler's docks are not as dangerous as the dock districts of some cities, this is not the place for the tender of heart to hang around. Most of the black market activity in Alban Eiler takes place here.
Military Zone This small area of Albain Eiler has the city's main gate and the town guard facilities.
The Kingdom of Karat Roleplaying Threads that take place in the Kingdom of Karat
Middle Quarter The downtown area of Alban Eiler is where most of the artisans and merchants live. Moderatly large buildings fill the street, as well as some shops. The city's main inn and bar, Thatcher's Tavern, can be found here.
The Slums The Slums are a large area of town where the very poor live. The buildings are haphazardly built and the streets are very narrow. Much violent personal crime goes on in this area.
The Nation of Turod Roleplaying Threads that take place in the Nation of Turod
The Kingdom of Sivec Roleplaying Threads that take place in the Kingdom of Sivec
The Outskirts The outskirts include farmland and trade roads that are directly outside of Alban Eiler.
Oena's Legacy Roleplaying Threads that take place in Oena's Legacy
The Barbarian Lands The Barbarian Lands are a large chain of islands inhabited by less sophisticated people to the south of the mainland. There are hundreds of tribes that are constantly fighting for territory here.
The Gaol The Gaol is a hulking building used to prison those who have broken the peace. The recent collapse of the military wing has left it bereft of any interesting architecture, and the building is now an impregnable stone and wood colossus. Guards patrol diligently and in recent years the Gaol has a perfect track record in preventing inmate escapes.